Official canon search
The Aruhlian Codex
Search by name or question, then follow connected people, places, creatures, institutions, stories, and artifacts through stable canonical records.
24 approved public records
Matching canonical records
PeopleOne of Blackfen's core resident peoples.
The civic and trading capital of Blackfen Marsh.
A complex wetland civilization shaped by four waters, native life, and working communities.
Cliff-adapted Goatfolk clans of the high mountains.
The people of the long path: a rare Redwild route civilization shaped by movement, memory, and return.
Monkey Folk of movement, trade, vertical life, and adaptive systems.
A world made meaningful by the people who inherit, shape, protect, and change it.
A severe mountain range of high roads, old powers, dragons, dangerous weather, and the inhabited Frost March in its far north.
Mist-associated ambushes, strong forelimbs, striped pale fur, and territorial calls. Ancestor and ghost stories are folklore, not proof of spirits or lost-civilization origin; this species does not replace the Pale Sabercat.
The deliberate fusion of storm-blue force and copper Dragonfire into luminous gold.
Head of House Durnhold · Stonegate Hold
The ruling human house and Lords of Stormspine.
A learned, cross-racial Blackfen tradition of medicinal and ecological knowledge.
Copper Leaf (c), Silver Fang (s), Gold Sovereign (g) and Platinum Howl (p): each denomination equals one hundred of the one below it.
A northern Dwarven settlement anchored in stable rock behind an exposed glacial wall.
A sequel set six years after Kindled, following the cohort into early adulthood.
A respected Crested House of the Western Marches known for road defense, cavalry, escort work, armoring, and contract honor.
A Briarbrook story centered on Carva, Ember, and a dragon egg.
House Leader of Valecourt and a campaign-ready commander of the Western Marches roads.
Sam Goodman's bonded fox-cat experiment, first known as the runt.
Crystal growths, heavy foreclaws, and fierce territorial behavior around ruins. Relic-touched and guardian are local labels, not proof of a constructed sentinel, curse, sapience, or vanished kingdom; it is distinct from Whitehowl.
A deadly Mirel Scar agent-form and patient gatherer of information.
A town founded around protection, endurance, stewardship, and purposeful growth.
The canonical blue-and-gold wolf-and-ram shield of Wolfhaven.
